Sophie Jent, M.Sc.

Position Research Associate
Address
Lübeck University of Applied Sciences, Faculty of Electrical Engineering and Computer Science
Mönkhofer Weg 239 
D-23562 Lübeck, Germany 
Room: 18-2.16
Phone +49 (0)451 300-5605
E-Mail sophie.jent@th-luebeck.de

Interests

I am research associate at the faculty of electrical engineering and computer science at the University of Applied Sciences Lübeck. My general research area is human-computer interaction with focus on gamification, motivation und user experience.

 
CV

  • Since February 2014: research associate at the CoSA Center of Excellence

  • 01/2014 - 12/2014: research associate at the Inkubator Leuphana University of Lüneburg

  • M.Sc. Computer Science with focus on medical informatics and programming languages at the University of Lübeck

  • B.Sc. Computer Science with focus on engineering at the Leuphana University Lüneburg

 
Teaching Activities

  • Human–computer interaction

  • Scientific project work

 

Publications


Refereed Articles and Book Chapters
[2018] Der EngAGE-Coach: Eine Online-Intervention zur Förderung der Arbeitsgestaltung- und Gesundheitskompetenz (Monique Janneck, Sophie Jent, Annekatrin Hoppe, Jan Dettmers), Chapter in Gestaltungskompetenzen für gesundes Arbeiten Springer (Monique Janneck, Annekatrin Hoppe, eds.), 2018. [bib]
[2017] Ergonomics To Go: Designing The Mobile Workspace (Monique Janneck, Sophie Jent, Philip Weber, Helge Nissen), In International Journal of Human–Computer Interaction, https://doi.org/10.1080/10447318.2017.1413057, 2017. [bib] [pdf]
Refereed Conference Papers
[2017] Gamification für blinde und sehbehinderte Menschen (Sophie Jent, Monique Janneck), In Mensch und Computer 2017 – Tagungsband (M Burghardt, R Wimmer, C Wolff, C Wormser-Hacker, eds.), 2017. [bib]
[2016] Gender-Aspekte bei Wirkung und Attraktivität audiovisueller Medien. (M. Naumann, S. Jent, M. Janneck), In Mensch und Computer 2016 – Kurzbeiträge (S. Franken, U. Schroeder, T. Kuhlen, eds.), 2016. [bib]
[2016] Gender- und Altersaspekte beim Einsatz von Gamification. (S. Jent, M. Janneck), In Mensch und Computer 2016 – Kurzbeiträge (S. Franken, U. Schroeder, T. Kuhlen, eds.), 2016. [bib]
[2016] Using Gamification to Enhance User Motivation in an Online-Coaching Application. (S. Jent, M. Janneck), In Proceedings of WEBIST 2016 Scitepress, 2016. [bib]
[2015] Facebook@Work – The Use of Social Media for Work-Related Exchange and Support (M. Janneck, M. Kluetmann, S. Jent, H. Staar), In Proceedings of WEBIST 2015 Scitepress, 2015. [bib]
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